AdvanceClock |
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AestheticallyCenterFaces |
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Alexa |
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AlexaSignInOut |
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AnimGetInLoop |
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AnimSequence |
This kind of behavior plays an animation. |
AnimSequenceWithFace |
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AnimSequenceWithObject |
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AskForHelp |
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AttentionTransferIfNeeded |
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BlackJack |
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BumpObject |
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CheckForAndReactToSalientPoint |
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ClearChargerArea |
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ConfirmHabitat |
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ConfirmObject |
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ConnectToCube |
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CoordinateGlobalInterrupts |
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CoordinateInHabitat |
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CoordinateWeather |
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CoordinateWhileHeldInPalm |
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CoordinateWhileInAir |
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CountingAnimation |
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DanceToTheBeat |
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DanceToTheBeatCoordinator |
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DevBatteryLogging |
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DevCubeSpinnerConsole |
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DevDesignCubeLights |
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DevDisplayReadingsOnFace |
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DevEventSequenceCapture |
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DevImageCapture |
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DevSquawkBoxTest |
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DevTestBlackjackViz |
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DevTouchDataCollection |
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DevTurnInPlaceTest |
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DevViewCubeBackpackLights |
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DispatchAfterShake |
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DispatcherPassThrough |
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DispatcherQueue |
This behavior runs each of the behaviors in the behavior array in order. |
DispatcherRandom |
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DispatcherStrictPriority |
This behavior runs each of the behaviors in the behavior array in order. |
DispatcherStrictPriorityWithCooldown |
This behavior runs each of the behaviors in the behavior array in order. Behaviors still in a cooldown period are skipped. |
DisplayWallTime |
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DisplayWeather |
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DockingTestSimple |
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DriveOffCharger |
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DriveToFace |
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EnrollFace |
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Exploring |
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ExploringExamineObstacle |
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EyeColor |
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FactoryCentroidExtractor |
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FetchCube |
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FindCube |
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FindCubeAndThen |
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FindFaceAndThen |
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FindFaces |
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FindHome |
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FistBump |
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GoHome |
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GreetAfterLongTime |
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HighLevelAI |
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HowOldAreYou |
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InspectCube |
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InteractWithFaces |
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Keepaway |
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KnowledgeGraphQuestion |
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LeaveAMessage |
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LiftLoadTest |
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ListenForBeats |
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LookAroundInPlace |
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LookAtFaceInFront |
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LookAtMe |
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LookForFaceAndCube |
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MoveHeadToAngle |
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ObservingLookAtFaces |
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ObservingWithoutTurn |
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OnboardingCoordinator |
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OnboardingEmulate1p0WaitForVC |
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OnboardingLookAtPhone |
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OnboardingLookAtUser |
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OnboardingTeachWakeWord |
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OnboardingWakeUp |
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PickUpCube |
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PlaceCubeByCharger |
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PlannerTest |
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PlaybackMessage |
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PlaypenCameraCalibration |
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PlaypenDistanceSensor |
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PlaypenDriftCheck |
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PlaypenDriveForwards |
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PlaypenEndChecks |
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PlaypenInitChecks |
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PlaypenMotorCalibration |
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PlaypenPickupCube |
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PlaypenSoundCheck |
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PlaypenTest |
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PlaypenWaitToStart |
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PopAWheelie |
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PounceWithProx |
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PowerSaveStressTest |
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PowerSaveTest |
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PoweringRobotOff |
This behavior is active when Vector is powering down. See power management |
PRDemo |
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PRDemoBase |
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ProceduralClock |
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PromptUserForVoiceCommand |
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ProxGetToDistance |
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PutDownBlock |
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PutDownBlockAtPose |
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PuzzleMaze |
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QuietModeCoordinator |
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ReactToBatteryTooHotToCharge |
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ReactToBody |
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ReactToCliff |
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ReactToDarkness |
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ReactToFrustration |
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ReactToGazeDirection |
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ReactToHand |
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ReactToMicDirection |
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ReactToMotion |
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ReactToMotorCalibration |
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ReactToPlacedOnSlope |
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ReactToPutDown |
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ReactToRobotOnBack |
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ReactToRobotOnFace |
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ReactToRobotOnSide |
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ReactToRobotShaken |
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ReactToSound |
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ReactToTouchPetting |
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ReactToUncalibratedHeadAndLift |
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ReactToUnclaimedIntent |
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ReactToUnexpectedMovement |
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ReactToVoiceCommand |
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RequestToGoHome |
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ResetState |
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RespondToRenameFace |
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RollBlock |
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SayName |
|
SDKInterface |
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SearchWithinBoundingBox |
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SelfTest |
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SelfTestButton |
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SelfTestDockWithCharger |
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SelfTestDriftCheck |
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SelfTestDriveForwards |
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SelfTestInitChecks |
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SelfTestLookAtCharger |
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SelfTestMotorCalibration |
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SelfTestPickup |
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SelfTestPutOnCharger |
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SelfTestScreenAndBackpack |
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SelfTestSoundCheck |
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SelfTestTouch |
|
SleepCycle |
This behavior is manages Vector going to sleep, playing and interacting. See power management |
Sleeping |
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StayOnChargerUntilCharged |
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TakeAPhotoCoordinator |
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TextToSpeechLoop |
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TimerUtilityCoordinator |
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TrackCube |
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TrackFace |
|
Turn |
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TurnToFace |
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UserDefinedBehaviorSelector |
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UserDefinedBehaviorTreeRouter |
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VectorPlaysCubeSpinner |
|
Volume |
|
Wait |
|
WallTimeCoordinator |
|
WiggleOntoChargerContacts |
|